Showing posts with label Reflection. Show all posts
Showing posts with label Reflection. Show all posts

Tuesday, February 2, 2010

Who I am

The first thing I always want to identify myself with is God. He's my BFF hands down and I find purpose, joy, satisfaction in Him. He's pretty much the best thing ever. As a side note I'm a Dungeon Master, Video Gamer, Singer and Cook. As far as being an "Artist" goes, I believe that title falls under my other descriptors.

What kind of person am I? I am a dreamer not a completer. I love the beginning, dabbling, trying and testing, but hate finishing. For this reason I love drawing. Drawing in itself is a beginning of many things, but the end of very few. And I hate drawing, because by loving it, I turn it into an end.

When it comes to what I do, I like to stay closely related to commissions because I love serving others. But I also enjoy creating clever, quirky, fantastical adventurous things. This is probably the reason I enjoy surreal art so much, I love how clever people can get when it comes to pushing the boundries on objects.

Monday, October 5, 2009

Alice in Wonderland

So I found another movie I'm excited for: Alice in Wonderland by Tim Burton. Not only do i want to see the movie, but I also saw they had concept art for it's making. I was shocked to see this because it's a live action production. I actually didn't know concept art was used for live action things, though I understand this film is rather unique. It has quite a bit of computer generated objects and scenes not only for the environments but the characters in the film will be altered proportionally as well. It looks like the concept art was partially created in a 3-D modeling program, but still! It's cool to see all the places concept art is used :D

Thursday, September 24, 2009

Princess and the Frog

So on itsartmag I found just a brief mention about the upcoming animated film by Disney called the princess and the frog. This isn't specifically art news but I'm excited for it! I'm thrilled to see disney hasn't forgotten about the power in hand drawn films. It would be an honor to be part of the storyboard crew on something like this. The screenshots are just as beautiful as the old classics. The small paragraph mentions its the hand drawn animated film since 2004 and they've made new songs for it and everything. Who doesn't miss those good old classics? I'm excited to get some new ones!

Wednesday, September 23, 2009

Adolescence

This week I'm working on my detailed sketches of adolescence growing up in poverty. This will follow my body of work showing age development and upbringing. I'm adding slight personalities to the drawings as well so the individuals have character. I'm actually really surprised to see how difficult drawing adolescents are, their bodies are much different than adults, and here I thought they were just little mini skeletons of adults. The little girl was particularly difficult, because I wanted her to look skinny from lack of food, but not curvy because she isn't developed yet. It's actually exciting to see how much I still have to learn in my development of the figure, but it's time consuming to figure out what I'm doing wrong myself.

Wednesday, September 9, 2009

Summer Reflection

I can't say this summer was productive for me artisically. However I did quite a bit of creative writing and brainstorming about how to best create work for the Illustration field. I did find an amazing magazine with the top 200 illustrators world wide in it. It, unfortunately was spendy and I wasn't able to get a copy. But it was extremely encouraging and exciting to see how many Illustrators are making it in that field and to see how many styles there are. They also had them listed by venue, some working for books, others for magazines and such.
I also found this awesome website that shows all the art galleries in Minneapolis, theres so many! So I hope to visit them, a few during school, but especially during this summer after I graduate.

As far as vision casting for this semester. I've really been interested in fantasy enviornments, places that push reality and physics. I'm a dungeon master for Dungeons and Dragons so I get quite a bit of inspiration from that. So I might see if I can expand on the enviornments I've already sketched up, but that work might fall more into my printmaking. For life drawing I want to show the range of human development and type I'm able to draw. I feel like this is key to any employer who would higher me for illustration.